/mob/living/simple_animal/hostile
Vars | |
stat_attack | Mobs ignore mob/living targets with a stat lower than that of stat_attack. If set to DEAD, then they'll include corpses in their targets, if to HARD_CRIT they'll keep attacking until they kill, and so on. |
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Procs | |
AICanContinue | AI Status |
ListTargets | HOSTILE MOB TARGETTING AND AGGRESSION |
death | END HOSTILE MOB TARGETTING AND AGGRESSION |
Var Details
stat_attack
Mobs ignore mob/living targets with a stat lower than that of stat_attack. If set to DEAD, then they'll include corpses in their targets, if to HARD_CRIT they'll keep attacking until they kill, and so on.
Proc Details
AICanContinue
AI Status
ListTargets
HOSTILE MOB TARGETTING AND AGGRESSION
death
END HOSTILE MOB TARGETTING AND AGGRESSION