MULEbot
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Vars | |
auto_pickup | true if auto return to home beacon after unload |
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auto_return | true if already reached the target |
bloodiness | Internal Powercell |
cell | true if bot will announce an arrival to a location. |
home_destination | this the direction to unload onto/load from |
id | unique identifier in case there are multiple mulebots. |
load | icon_state to use in update_icon_state |
loaddir | this is turf to navigate to (location of beacon) |
num_steps | If we've run over a mob, how many tiles will we leave tracks on while moving |
passenger | what we're transporting |
reached_target | tag of home delivery beacon |
report_delivery | true if auto-pickup at beacon |
target | who's riding us |
Procs | |
Initialize | The amount of steps we should take until we rest for a time. |
has_power | returns true if the bot is fully powered. |
Var Details
auto_pickup
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true if auto return to home beacon after unload
auto_return
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true if already reached the target
bloodiness
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Internal Powercell
cell
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true if bot will announce an arrival to a location.
home_destination
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this the direction to unload onto/load from
id
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unique identifier in case there are multiple mulebots.
load
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icon_state to use in update_icon_state
loaddir
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this is turf to navigate to (location of beacon)
num_steps
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If we've run over a mob, how many tiles will we leave tracks on while moving
passenger
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what we're transporting
reached_target
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tag of home delivery beacon
report_delivery
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true if auto-pickup at beacon
target
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who's riding us
Proc Details
Initialize
The amount of steps we should take until we rest for a time.
has_power
returns true if the bot is fully powered.