code/__DEFINES/dcs/signals.dm
COMSIG_GLOB_NEW_Z | from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args) |
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COMSIG_GLOB_VAR_EDIT | called after a successful var edit somewhere in the world: (list/args) |
COMSIG_GLOB_EXPLOSION | called after an explosion happened : (epicenter, devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range) |
COMSIG_GLOB_MOB_CREATED | mob was created somewhere : (mob) |
COMSIG_GLOB_MOB_DEATH | mob died somewhere : (mob , gibbed) |
COMSIG_GLOB_LIVING_SAY_SPECIAL | global living say plug - use sparingly: (mob/speaker , message) |
COMSIG_GLOB_PLAY_CINEMATIC | called by datum/cinematic/play() : (datum/cinematic/new_cinematic) |
COMSIG_GLOB_BUTTON_PRESSED | ingame button pressed (/obj/machinery/button/button) |
COMSIG_SUN_MOVED | from SSsun when the sun changes position : (azimuth) |
COMSIG_COMPONENT_ADDED | when a component is added to a datum: (/datum/component) |
COMSIG_COMPONENT_REMOVING | before a component is removed from a datum because of RemoveComponent: (/datum/component) |
COMSIG_PARENT_PREQDELETED | before a datum's Destroy() is called: (force), returning a nonzero value will cancel the qdel operation |
COMSIG_PARENT_QDELETING | just before a datum's Destroy() is called: (force), at this point none of the other components chose to interrupt qdel and Destroy will be called |
COMSIG_TOPIC | generic topic handler (usr, href_list) |
COMSIG_ELEMENT_ATTACH | fires on the target datum when an element is attached to it (/datum/element) |
COMSIG_ELEMENT_DETACH | fires on the target datum when an element is attached to it (/datum/element) |
COMSIG_ATOM_CREATED | from base of atom/proc/Initialize(): sent any time a new atom is created |
COMSIG_PARENT_ATTACKBY | from base of atom/attackby(): (/obj/item, /mob/living, params) |
COMPONENT_NO_AFTERATTACK | Return this in response if you don't want afterattack to be called |
COMSIG_ATOM_HULK_ATTACK | from base of atom/attack_hulk(): (/mob/living/carbon/human) |
COMSIG_ATOM_ATTACK_ANIMAL | from base of atom/animal_attack(): (/mob/user) |
COMSIG_PARENT_EXAMINE | from base of atom/examine(): (/mob) |
COMSIG_ATOM_GET_EXAMINE_NAME | from base of atom/get_examine_name(): (/mob, list/overrides) |
COMSIG_PARENT_EXAMINE_MORE | from base of atom/examine_more(): (/mob) |
COMSIG_ATOM_UPDATE_ICON | from base of atom/update_icon(): () |
COMSIG_ATOM_UPDATE_OVERLAYS | from base of atom/update_overlays(): (list/new_overlays) |
COMSIG_ATOM_UPDATED_ICON | from base of atom/update_icon(): (signalOut, did_anything) |
COMSIG_ATOM_ENTERED | from base of atom/Entered(): (atom/movable/entering, /atom) |
COMSIG_ATOM_EXIT | from base of atom/Exit(): (/atom/movable/exiting, /atom/newloc) |
COMSIG_ATOM_EXITED | from base of atom/Exited(): (atom/movable/exiting, atom/newloc) |
COMSIG_ATOM_BUMPED | from base of atom/Bumped(): (/atom/movable) |
COMSIG_ATOM_EX_ACT | from base of atom/ex_act(): (severity, target) |
COMSIG_ATOM_EMP_ACT | from base of atom/emp_act(): (severity) |
COMSIG_ATOM_FIRE_ACT | from base of atom/fire_act(): (exposed_temperature, exposed_volume) |
COMSIG_ATOM_BULLET_ACT | from base of atom/bullet_act(): (/obj/projectile, def_zone) |
COMSIG_ATOM_CHECKPARTS | from base of atom/CheckParts(): (list/parts_list, datum/crafting_recipe/R) |
COMSIG_ATOM_USED_IN_CRAFT | from base of atom/CheckParts(): (atom/movable/new_craft) - The atom has just been used in a crafting recipe and has been moved inside new_craft. |
COMSIG_ATOM_BLOB_ACT | from base of atom/blob_act(): (/obj/structure/blob) |
COMSIG_ATOM_ACID_ACT | from base of atom/acid_act(): (acidpwr, acid_volume) |
COMSIG_ATOM_EMAG_ACT | from base of atom/emag_act(): (/mob/user) |
COMSIG_ATOM_RAD_ACT | from base of atom/rad_act(intensity) |
COMSIG_ATOM_NARSIE_ACT | from base of atom/narsie_act(): () |
COMSIG_ATOM_RCD_ACT | from base of atom/rcd_act(): (/mob, /obj/item/construction/rcd, passed_mode) |
COMSIG_ATOM_SING_PULL | from base of atom/singularity_pull(): (S, current_size) |
COMSIG_ATOM_BSA_BEAM | from obj/machinery/bsa/full/proc/fire(): () |
COMSIG_ATOM_SET_LIGHT | from base of atom/set_light(): (l_range, l_power, l_color, l_on) |
COMSIG_ATOM_DIR_CHANGE | from base of atom/setDir(): (old_dir, new_dir). Called before the direction changes. |
COMSIG_ATOM_CONTENTS_DEL | from base of atom/handle_atom_del(): (atom/deleted) |
COMSIG_ATOM_HAS_GRAVITY | from base of atom/has_gravity(): (turf/location, list/forced_gravities) |
COMSIG_ATOM_RAD_PROBE | from proc/get_rad_contents(): () |
COMSIG_ATOM_RAD_CONTAMINATING | from base of datum/radiation_wave/radiate(): (strength) |
COMSIG_ATOM_RAD_WAVE_PASSING | from base of datum/radiation_wave/check_obstructions(): (datum/radiation_wave, width) |
COMSIG_ATOM_CANREACH | from internal loop in atom/movable/proc/CanReach(): (list/next) |
COMSIG_ATOM_SCREWDRIVER_ACT | from base of atom/screwdriver_act(): (mob/living/user, obj/item/I) |
COMSIG_ATOM_WRENCH_ACT | from base of atom/wrench_act(): (mob/living/user, obj/item/I) |
COMSIG_ATOM_MULTITOOL_ACT | from base of atom/multitool_act(): (mob/living/user, obj/item/I) |
COMSIG_ATOM_WELDER_ACT | from base of atom/welder_act(): (mob/living/user, obj/item/I) |
COMSIG_ATOM_WIRECUTTER_ACT | from base of atom/wirecutter_act(): (mob/living/user, obj/item/I) |
COMSIG_ATOM_CROWBAR_ACT | from base of atom/crowbar_act(): (mob/living/user, obj/item/I) |
COMSIG_ATOM_ANALYSER_ACT | from base of atom/analyser_act(): (mob/living/user, obj/item/I) |
COMSIG_ATOM_INTERCEPT_TELEPORT | called when teleporting into a protected turf: (channel, turf/origin) |
COMSIG_ATOM_HEARER_IN_VIEW | called when an atom is added to the hearers on get_hearers_in_view(): (list/processing_list, list/hearers) |
COMSIG_ATOM_ORBIT_BEGIN | called when an atom starts orbiting another atom: (atom) |
COMSIG_ATOM_ORBIT_STOP | called when an atom stops orbiting another atom: (atom) |
COMSIG_ATOM_ATTACK_GHOST | from base of atom/attack_ghost(): (mob/dead/observer/ghost) |
COMSIG_ATOM_ATTACK_HAND | from base of atom/attack_hand(): (mob/user) |
COMSIG_ATOM_ATTACK_PAW | from base of atom/attack_paw(): (mob/user) |
COMSIG_ATOM_SET_OPACITY | from base of atom/set_opacity(): (new_opacity) |
COMSIG_ATOM_EXPOSE_REAGENTS | from base of atom/expose_reagents(): |
COMPONENT_NO_EXPOSE_REAGENTS | Prevents the atom from being exposed to reagents if returned on [COMPONENT_ATOM_EXPOSE_REAGENTS] |
COMSIG_ATOM_SET_LIGHT_RANGE | Called right before the atom changes the value of light_range to a different one, from base atom/set_light_range(): (new_range) |
COMSIG_ATOM_SET_LIGHT_POWER | Called right before the atom changes the value of light_power to a different one, from base atom/set_light_power(): (new_power) |
COMSIG_ATOM_SET_LIGHT_COLOR | Called right before the atom changes the value of light_color to a different one, from base atom/set_light_color(): (new_color) |
COMSIG_ATOM_SET_LIGHT_ON | Called right before the atom changes the value of light_on to a different one, from base atom/set_light_on(): (new_value) |
COMSIG_ATOM_SET_LIGHT_FLAGS | Called right before the atom changes the value of light_flags to a different one, from base atom/set_light_flags(): (new_value) |
COMSIG_ATOM_INTERCEPT_Z_FALL | called for each movable in a turf contents on /turf/zImpact(): (atom/movable/A, levels) |
COMSIG_ATOM_START_PULL | called on a movable (NOT living) when someone starts pulling it (atom/movable/puller, state, force) |
COMSIG_LIVING_START_PULL | called on /living when someone starts pulling it (atom/movable/puller, state, force) |
COMSIG_AREA_POWER_CHANGE | from base of area/proc/power_change(): () |
COMSIG_AREA_ENTERED | from base of area/Entered(): (atom/movable/M) |
COMSIG_AREA_EXITED | from base of area/Exited(): (atom/movable/M) |
COMSIG_TURF_HAS_GRAVITY | from base of atom/has_gravity(): (atom/asker, list/forced_gravities) |
COMSIG_MOVABLE_PRE_MOVE | from base of atom/movable/Moved(): (/atom) |
COMSIG_MOVABLE_MOVED | from base of atom/movable/Moved(): (/atom, dir) |
COMSIG_MOVABLE_CROSS | from base of atom/movable/Cross(): (/atom/movable) |
COMSIG_MOVABLE_CROSSED | from base of atom/movable/Crossed(): (/atom/movable) |
COMSIG_MOVABLE_UNCROSS | from base of atom/movable/Uncross(): (/atom/movable) |
COMSIG_MOVABLE_UNCROSSED | from base of atom/movable/Uncrossed(): (/atom/movable) |
COMSIG_MOVABLE_BUMP | from base of atom/movable/Bump(): (/atom) |
COMSIG_MOVABLE_IMPACT | from base of atom/movable/throw_impact(): (/atom/hit_atom, /datum/thrownthing/throwingdatum) |
COMSIG_MOVABLE_IMPACT_ZONE | from base of mob/living/hitby(): (mob/living/target, hit_zone) |
COMSIG_MOVABLE_BUCKLE | from base of atom/movable/buckle_mob(): (mob, force) |
COMSIG_MOVABLE_UNBUCKLE | from base of atom/movable/unbuckle_mob(): (mob, force) |
COMSIG_MOVABLE_PRE_THROW | from base of atom/movable/throw_at(): (list/args) |
COMSIG_MOVABLE_POST_THROW | from base of atom/movable/throw_at(): (datum/thrownthing, spin) |
COMSIG_MOVABLE_Z_CHANGED | from base of atom/movable/onTransitZ(): (old_z, new_z) |
COMSIG_MOVABLE_SECLUDED_LOCATION | called when the movable is placed in an unaccessible area, used for stationloving: () |
COMSIG_MOVABLE_HEAR | from base of atom/movable/Hear(): (proc args list(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, list/message_mods = list())) |
COMSIG_MOVABLE_DISPOSING | called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source) |
COMSIG_MOVABLE_SET_ANCHORED | called when the movable sucessfully has it's anchored var changed, from base atom/movable/set_anchored(): (value) |
COMSIG_MOVABLE_SET_GRAB_STATE | from base of atom/movable/setGrabState(): (newstate) |
COMSIG_MOVABLE_LIGHT_OVERLAY_SET_RANGE | Called when the movable tries to change its dynamic light color setting, from base atom/movable/lighting_overlay_set_color(): (color) |
COMSIG_MOVABLE_LIGHT_OVERLAY_SET_POWER | Called when the movable tries to change its dynamic light power setting, from base atom/movable/lighting_overlay_set_power(): (power) |
COMSIG_MOVABLE_LIGHT_OVERLAY_SET_COLOR | Called when the movable tries to change its dynamic light range setting, from base atom/movable/lighting_overlay_set_range(): (range) |
COMSIG_MOVABLE_LIGHT_OVERLAY_TOGGLE_ON | Called when the movable tries to toggle its dynamic light LIGHTING_ON status, from base atom/movable/lighting_overlay_toggle_on(): (new_state) |
COMSIG_MOVABLE_UPDATE_GLIDE_SIZE | called when the movable's glide size is updated: (new_glide_size) |
COMSIG_MOB_LOGIN | from base of /mob/Login(): () |
COMSIG_MOB_LOGOUT | from base of /mob/Logout(): () |
COMSIG_MOB_DEATH | from base of mob/death(): (gibbed) |
COMSIG_MOB_STATCHANGE | from base of mob/set_stat(): (new_stat) |
COMSIG_MOB_CLICKON | from base of mob/clickon(): (atom/A, params) |
COMSIG_MOB_MIDDLECLICKON | from base of mob/MiddleClickOn(): (atom/A) |
COMSIG_MOB_ALTCLICKON | from base of mob/AltClickOn(): (atom/A) |
COMSIG_MOB_ALLOWED | from base of obj/allowed(mob/M): (/obj) returns bool, if TRUE the mob has id access to the obj |
COMSIG_MOB_RECEIVE_MAGIC | from base of mob/anti_magic_check(): (mob/user, magic, holy, tinfoil, chargecost, self, protection_sources) |
COMSIG_MOB_HUD_CREATED | from base of mob/create_mob_hud(): () |
COMSIG_MOB_ATTACK_HAND | from base of atom/attack_hand(): (mob/user) |
COMSIG_MOB_ITEM_ATTACK | from base of /obj/item/attack(): (mob/M, mob/user) |
COMSIG_MOB_APPLY_DAMGE | from base of /mob/living/proc/apply_damage(): (damage, damagetype, def_zone) |
COMSIG_MOB_ITEM_AFTERATTACK | from base of obj/item/afterattack(): (atom/target, mob/user, proximity_flag, click_parameters) |
COMSIG_MOB_ITEM_ATTACK_QDELETED | from base of obj/item/attack_qdeleted(): (atom/target, mob/user, proxiumity_flag, click_parameters) |
COMSIG_MOB_ATTACK_RANGED | from base of mob/RangedAttack(): (atom/A, params) |
COMSIG_MOB_THROW | from base of /mob/throw_item(): (atom/target) |
COMSIG_MOB_EXAMINATE | from base of /mob/verb/examinate(): (atom/target) |
COMSIG_MOB_EYECONTACT | from /mob/living/handle_eye_contact(): (mob/living/other_mob) |
COMSIG_BLOCK_EYECONTACT | return this if you want to block printing this message to this person, if you want to print your own (does not affect the other person's message) |
COMSIG_MOB_UPDATE_SIGHT | from base of /mob/update_sight(): () |
COMSIG_MOB_SAY | from /mob/living/say(): () |
COMSIG_MOB_DEADSAY | from /mob/say_dead(): (mob/speaker, message) |
COMSIG_MOB_EMOTE | from /mob/living/emote(): () |
COMSIG_MOB_SWAP_HANDS | from base of mob/swap_hand(): (obj/item) |
COMSIG_LIVING_DOORCRUSHED | from /obj/structure/door/crush(): (mob/living/crushed, /obj/machinery/door/crushing_door) |
COMSIG_LIVING_RESIST | from base of mob/living/resist() (/mob/living) |
COMSIG_LIVING_LOOK_UP | from base of mob/living/look_up() (/mob/living) |
COMSIG_LIVING_IGNITED | from base of mob/living/IgniteMob() (/mob/living) |
COMSIG_LIVING_EXTINGUISHED | from base of mob/living/ExtinguishMob() (/mob/living) |
COMSIG_LIVING_ELECTROCUTE_ACT | from base of mob/living/electrocute_act(): (shock_damage, source, siemens_coeff, flags) |
COMSIG_LIVING_SHOCK_PREVENTED | sent when items with siemen coeff. of 0 block a shock: (power_source, source, siemens_coeff, dist_check) |
COMSIG_LIVING_MINOR_SHOCK | sent by stuff like stunbatons and tasers: () |
COMSIG_LIVING_REVIVE | from base of mob/living/revive() (full_heal, admin_revive) |
COMSIG_LIVING_REGENERATE_LIMBS | from base of /mob/living/regenerate_limbs(): (noheal, excluded_limbs) |
COMSIG_LIVING_SET_BUCKLED | from base of mob/living/set_buckled(): (new_buckled) |
COMSIG_PROCESS_BORGCHARGER_OCCUPANT | sent from borg recharge stations: (amount, repairs) |
COMSIG_MOB_CLIENT_LOGIN | sent when a mob/login() finishes: (client) |
COMSIG_BORG_SAFE_DECONSTRUCT | sent from borg mobs to itself, for tools to catch an upcoming destroy() due to safe decon (rather than detonation) |
COMSIG_LIVING_STATUS_STUN | from base of mob/living/Stun() (amount, ignore_canstun) |
COMSIG_LIVING_STATUS_KNOCKDOWN | from base of mob/living/Knockdown() (amount, ignore_canstun) |
COMSIG_LIVING_STATUS_PARALYZE | from base of mob/living/Paralyze() (amount, ignore_canstun) |
COMSIG_LIVING_STATUS_IMMOBILIZE | from base of mob/living/Immobilize() (amount, ignore_canstun) |
COMSIG_LIVING_STATUS_UNCONSCIOUS | from base of mob/living/Unconscious() (amount, ignore_canstun) |
COMSIG_LIVING_STATUS_SLEEP | from base of mob/living/Sleeping() (amount, ignore_canstun) |
COMSIG_LIVING_CAN_TRACK | from base of /mob/living/can_track(): (mob/user) |
COMSIG_CARBON_HUG | When a carbon mob hugs someone, this is called on the carbon mob. |
COMSIG_CARBON_ATTACH_LIMB | from base of /obj/item/bodypart/proc/attach_limb(): (new_limb, special) allows you to fail limb attachment |
COMSIG_CARBON_SOUNDBANG | from base of mob/living/carbon/soundbang_act(): (list(intensity)) |
COMSIG_CARBON_GAIN_ORGAN | from /item/organ/proc/Insert() (/obj/item/organ/) |
COMSIG_CARBON_LOSE_ORGAN | from /item/organ/proc/Remove() (/obj/item/organ/) |
COMSIG_CARBON_EQUIP_HAT | from /mob/living/carbon/doUnEquip(obj/item/I, force, newloc, no_move, invdrop, silent) |
COMSIG_CARBON_UNEQUIP_HAT | from /mob/living/carbon/doUnEquip(obj/item/I, force, newloc, no_move, invdrop, silent) |
COMSIG_CARBON_EMBED_RIP | defined twice, in carbon and human's topics, fired when interacting with a valid embedded_object to pull it out (mob/living/carbon/target, /obj/item, /obj/item/bodypart/L) |
COMSIG_CARBON_EMBED_REMOVAL | called when removing a given item from a mob, from mob/living/carbon/remove_embedded_object(mob/living/carbon/target, /obj/item) |
COMSIG_OBJ_DECONSTRUCT | from base of obj/deconstruct(): (disassembled) |
COMSIG_OBJ_DEFAULT_UNFASTEN_WRENCH | from base of code/game/machinery |
COMSIG_OBJ_HIDE | from base of /turf/proc/levelupdate(). (intact) true to hide and false to unhide |
COMSIG_MACHINERY_BROKEN | from /obj/machinery/obj_break(damage_flag): (damage_flag) |
COMSIG_MACHINERY_POWER_LOST | from base power_change() when power is lost |
COMSIG_MACHINERY_POWER_RESTORED | from base power_change() when power is restored |
COMSIG_SUPERMATTER_DELAM_START_ALARM | from /obj/machinery/power/supermatter_crystal/process_atmos(); when the SM delam reaches the point of sounding alarms |
COMSIG_SUPERMATTER_DELAM_ALARM | from /obj/machinery/power/supermatter_crystal/process_atmos(); when the SM sounds an audible alarm |
COMSIG_TOOL_IN_USE | from base of /obj/item/proc/tool_check_callback: (mob/living/user) |
COMSIG_TOOL_START_USE | from base of /obj/item/proc/tool_start_check: (mob/living/user) |
COMSIG_ITEM_DISABLE_EMBED | from /obj/item/proc/disableEmbedding: |
COMSIG_MINE_TRIGGERED | from /obj/effect/mine/proc/triggermine: |
COMSIG_PROJECTILE_SELF_ON_HIT | from base of /obj/projectile/proc/on_hit(), like COMSIG_PROJECTILE_ON_HIT but on the projectile itself and with the hit limb (if any): (atom/movable/firer, atom/target, Angle, hit_limb) |
COMSIG_PROJECTILE_ON_HIT | from base of /obj/projectile/proc/on_hit(): (atom/movable/firer, atom/target, Angle) |
COMSIG_PROJECTILE_BEFORE_FIRE | from base of /obj/projectile/proc/fire(): (obj/projectile, atom/original_target) |
COMSIG_PROJECTILE_FIRE | from the base of /obj/projectile/proc/fire(): () |
COMSIG_PROJECTILE_PREHIT | sent to targets during the process_hit proc of projectiles |
COMSIG_PROJECTILE_RANGE_OUT | sent to targets during the process_hit proc of projectiles |
COMSIG_EMBED_TRY_FORCE | from /obj/item/proc/tryEmbed sent when trying to force an embed (mainly for projectiles and eating glass) |
COMSIG_PELLET_CLOUD_INIT | sent to targets during the process_hit proc of projectiles |
COMSIG_TURF_IS_WET | Component Specific Signals (): Returns bitflags of wet values. |
COMSIG_TURF_MAKE_DRY | (max_strength, immediate, duration_decrease = INFINITY): Returns bool. |
COMSIG_COMPONENT_CLEAN_ACT | Called on an object to "clean it", such as removing blood decals/overlays, etc. The clean types bitfield is sent with it. Return TRUE if any cleaning was necessary and thus performed. |
Define Details
COMPONENT_NO_AFTERATTACK
Return this in response if you don't want afterattack to be called
COMPONENT_NO_EXPOSE_REAGENTS
Prevents the atom from being exposed to reagents if returned on [COMPONENT_ATOM_EXPOSE_REAGENTS]
COMSIG_AREA_ENTERED
from base of area/Entered(): (atom/movable/M)
COMSIG_AREA_EXITED
from base of area/Exited(): (atom/movable/M)
COMSIG_AREA_POWER_CHANGE
from base of area/proc/power_change(): ()
COMSIG_ATOM_ACID_ACT
from base of atom/acid_act(): (acidpwr, acid_volume)
COMSIG_ATOM_ANALYSER_ACT
from base of atom/analyser_act(): (mob/living/user, obj/item/I)
COMSIG_ATOM_ATTACK_ANIMAL
from base of atom/animal_attack(): (/mob/user)
COMSIG_ATOM_ATTACK_GHOST
from base of atom/attack_ghost(): (mob/dead/observer/ghost)
COMSIG_ATOM_ATTACK_HAND
from base of atom/attack_hand(): (mob/user)
COMSIG_ATOM_ATTACK_PAW
from base of atom/attack_paw(): (mob/user)
COMSIG_ATOM_BLOB_ACT
from base of atom/blob_act(): (/obj/structure/blob)
COMSIG_ATOM_BSA_BEAM
from obj/machinery/bsa/full/proc/fire(): ()
COMSIG_ATOM_BULLET_ACT
from base of atom/bullet_act(): (/obj/projectile, def_zone)
COMSIG_ATOM_BUMPED
from base of atom/Bumped(): (/atom/movable)
COMSIG_ATOM_CANREACH
from internal loop in atom/movable/proc/CanReach(): (list/next)
COMSIG_ATOM_CHECKPARTS
from base of atom/CheckParts(): (list/parts_list, datum/crafting_recipe/R)
COMSIG_ATOM_CONTENTS_DEL
from base of atom/handle_atom_del(): (atom/deleted)
COMSIG_ATOM_CREATED
from base of atom/proc/Initialize(): sent any time a new atom is created
COMSIG_ATOM_CROWBAR_ACT
from base of atom/crowbar_act(): (mob/living/user, obj/item/I)
COMSIG_ATOM_DIR_CHANGE
from base of atom/setDir(): (old_dir, new_dir). Called before the direction changes.
COMSIG_ATOM_EMAG_ACT
from base of atom/emag_act(): (/mob/user)
COMSIG_ATOM_EMP_ACT
from base of atom/emp_act(): (severity)
COMSIG_ATOM_ENTERED
from base of atom/Entered(): (atom/movable/entering, /atom)
COMSIG_ATOM_EXIT
from base of atom/Exit(): (/atom/movable/exiting, /atom/newloc)
COMSIG_ATOM_EXITED
from base of atom/Exited(): (atom/movable/exiting, atom/newloc)
COMSIG_ATOM_EXPOSE_REAGENTS
from base of atom/expose_reagents():
COMSIG_ATOM_EX_ACT
from base of atom/ex_act(): (severity, target)
COMSIG_ATOM_FIRE_ACT
from base of atom/fire_act(): (exposed_temperature, exposed_volume)
COMSIG_ATOM_GET_EXAMINE_NAME
from base of atom/get_examine_name(): (/mob, list/overrides)
COMSIG_ATOM_HAS_GRAVITY
from base of atom/has_gravity(): (turf/location, list/forced_gravities)
COMSIG_ATOM_HEARER_IN_VIEW
called when an atom is added to the hearers on get_hearers_in_view(): (list/processing_list, list/hearers)
COMSIG_ATOM_HULK_ATTACK
from base of atom/attack_hulk(): (/mob/living/carbon/human)
COMSIG_ATOM_INTERCEPT_TELEPORT
called when teleporting into a protected turf: (channel, turf/origin)
COMSIG_ATOM_INTERCEPT_Z_FALL
called for each movable in a turf contents on /turf/zImpact(): (atom/movable/A, levels)
COMSIG_ATOM_MULTITOOL_ACT
from base of atom/multitool_act(): (mob/living/user, obj/item/I)
COMSIG_ATOM_NARSIE_ACT
from base of atom/narsie_act(): ()
COMSIG_ATOM_ORBIT_BEGIN
called when an atom starts orbiting another atom: (atom)
COMSIG_ATOM_ORBIT_STOP
called when an atom stops orbiting another atom: (atom)
COMSIG_ATOM_RAD_ACT
from base of atom/rad_act(intensity)
COMSIG_ATOM_RAD_CONTAMINATING
from base of datum/radiation_wave/radiate(): (strength)
COMSIG_ATOM_RAD_PROBE
from proc/get_rad_contents(): ()
COMSIG_ATOM_RAD_WAVE_PASSING
from base of datum/radiation_wave/check_obstructions(): (datum/radiation_wave, width)
COMSIG_ATOM_RCD_ACT
from base of atom/rcd_act(): (/mob, /obj/item/construction/rcd, passed_mode)
COMSIG_ATOM_SCREWDRIVER_ACT
from base of atom/screwdriver_act(): (mob/living/user, obj/item/I)
COMSIG_ATOM_SET_LIGHT
from base of atom/set_light(): (l_range, l_power, l_color, l_on)
COMSIG_ATOM_SET_LIGHT_COLOR
Called right before the atom changes the value of light_color to a different one, from base atom/set_light_color(): (new_color)
COMSIG_ATOM_SET_LIGHT_FLAGS
Called right before the atom changes the value of light_flags to a different one, from base atom/set_light_flags(): (new_value)
COMSIG_ATOM_SET_LIGHT_ON
Called right before the atom changes the value of light_on to a different one, from base atom/set_light_on(): (new_value)
COMSIG_ATOM_SET_LIGHT_POWER
Called right before the atom changes the value of light_power to a different one, from base atom/set_light_power(): (new_power)
COMSIG_ATOM_SET_LIGHT_RANGE
Called right before the atom changes the value of light_range to a different one, from base atom/set_light_range(): (new_range)
COMSIG_ATOM_SET_OPACITY
from base of atom/set_opacity(): (new_opacity)
COMSIG_ATOM_SING_PULL
from base of atom/singularity_pull(): (S, current_size)
COMSIG_ATOM_START_PULL
called on a movable (NOT living) when someone starts pulling it (atom/movable/puller, state, force)
COMSIG_ATOM_UPDATED_ICON
from base of atom/update_icon(): (signalOut, did_anything)
COMSIG_ATOM_UPDATE_ICON
from base of atom/update_icon(): ()
COMSIG_ATOM_UPDATE_OVERLAYS
from base of atom/update_overlays(): (list/new_overlays)
COMSIG_ATOM_USED_IN_CRAFT
from base of atom/CheckParts(): (atom/movable/new_craft) - The atom has just been used in a crafting recipe and has been moved inside new_craft.
COMSIG_ATOM_WELDER_ACT
from base of atom/welder_act(): (mob/living/user, obj/item/I)
COMSIG_ATOM_WIRECUTTER_ACT
from base of atom/wirecutter_act(): (mob/living/user, obj/item/I)
COMSIG_ATOM_WRENCH_ACT
from base of atom/wrench_act(): (mob/living/user, obj/item/I)
COMSIG_BLOCK_EYECONTACT
return this if you want to block printing this message to this person, if you want to print your own (does not affect the other person's message)
COMSIG_BORG_SAFE_DECONSTRUCT
sent from borg mobs to itself, for tools to catch an upcoming destroy() due to safe decon (rather than detonation)
COMSIG_CARBON_ATTACH_LIMB
from base of /obj/item/bodypart/proc/attach_limb(): (new_limb, special) allows you to fail limb attachment
COMSIG_CARBON_EMBED_REMOVAL
called when removing a given item from a mob, from mob/living/carbon/remove_embedded_object(mob/living/carbon/target, /obj/item)
COMSIG_CARBON_EMBED_RIP
defined twice, in carbon and human's topics, fired when interacting with a valid embedded_object to pull it out (mob/living/carbon/target, /obj/item, /obj/item/bodypart/L)
COMSIG_CARBON_EQUIP_HAT
from /mob/living/carbon/doUnEquip(obj/item/I, force, newloc, no_move, invdrop, silent)
COMSIG_CARBON_GAIN_ORGAN
from /item/organ/proc/Insert() (/obj/item/organ/)
COMSIG_CARBON_HUG
When a carbon mob hugs someone, this is called on the carbon mob.
COMSIG_CARBON_LOSE_ORGAN
from /item/organ/proc/Remove() (/obj/item/organ/)
COMSIG_CARBON_SOUNDBANG
from base of mob/living/carbon/soundbang_act(): (list(intensity))
COMSIG_CARBON_UNEQUIP_HAT
from /mob/living/carbon/doUnEquip(obj/item/I, force, newloc, no_move, invdrop, silent)
COMSIG_COMPONENT_ADDED
when a component is added to a datum: (/datum/component)
COMSIG_COMPONENT_CLEAN_ACT
Called on an object to "clean it", such as removing blood decals/overlays, etc. The clean types bitfield is sent with it. Return TRUE if any cleaning was necessary and thus performed.
COMSIG_COMPONENT_REMOVING
before a component is removed from a datum because of RemoveComponent: (/datum/component)
COMSIG_ELEMENT_ATTACH
fires on the target datum when an element is attached to it (/datum/element)
COMSIG_ELEMENT_DETACH
fires on the target datum when an element is attached to it (/datum/element)
COMSIG_EMBED_TRY_FORCE
from /obj/item/proc/tryEmbed sent when trying to force an embed (mainly for projectiles and eating glass)
COMSIG_GLOB_BUTTON_PRESSED
ingame button pressed (/obj/machinery/button/button)
COMSIG_GLOB_EXPLOSION
called after an explosion happened : (epicenter, devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range)
COMSIG_GLOB_LIVING_SAY_SPECIAL
global living say plug - use sparingly: (mob/speaker , message)
COMSIG_GLOB_MOB_CREATED
mob was created somewhere : (mob)
COMSIG_GLOB_MOB_DEATH
mob died somewhere : (mob , gibbed)
COMSIG_GLOB_NEW_Z
from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args)
COMSIG_GLOB_PLAY_CINEMATIC
called by datum/cinematic/play() : (datum/cinematic/new_cinematic)
COMSIG_GLOB_VAR_EDIT
called after a successful var edit somewhere in the world: (list/args)
COMSIG_ITEM_DISABLE_EMBED
from /obj/item/proc/disableEmbedding:
COMSIG_LIVING_CAN_TRACK
from base of /mob/living/can_track(): (mob/user)
COMSIG_LIVING_DOORCRUSHED
from /obj/structure/door/crush(): (mob/living/crushed, /obj/machinery/door/crushing_door)
COMSIG_LIVING_ELECTROCUTE_ACT
from base of mob/living/electrocute_act(): (shock_damage, source, siemens_coeff, flags)
COMSIG_LIVING_EXTINGUISHED
from base of mob/living/ExtinguishMob() (/mob/living)
COMSIG_LIVING_IGNITED
from base of mob/living/IgniteMob() (/mob/living)
COMSIG_LIVING_LOOK_UP
from base of mob/living/look_up() (/mob/living)
COMSIG_LIVING_MINOR_SHOCK
sent by stuff like stunbatons and tasers: ()
COMSIG_LIVING_REGENERATE_LIMBS
from base of /mob/living/regenerate_limbs(): (noheal, excluded_limbs)
COMSIG_LIVING_RESIST
from base of mob/living/resist() (/mob/living)
COMSIG_LIVING_REVIVE
from base of mob/living/revive() (full_heal, admin_revive)
COMSIG_LIVING_SET_BUCKLED
from base of mob/living/set_buckled(): (new_buckled)
COMSIG_LIVING_SHOCK_PREVENTED
sent when items with siemen coeff. of 0 block a shock: (power_source, source, siemens_coeff, dist_check)
COMSIG_LIVING_START_PULL
called on /living when someone starts pulling it (atom/movable/puller, state, force)
COMSIG_LIVING_STATUS_IMMOBILIZE
from base of mob/living/Immobilize() (amount, ignore_canstun)
COMSIG_LIVING_STATUS_KNOCKDOWN
from base of mob/living/Knockdown() (amount, ignore_canstun)
COMSIG_LIVING_STATUS_PARALYZE
from base of mob/living/Paralyze() (amount, ignore_canstun)
COMSIG_LIVING_STATUS_SLEEP
from base of mob/living/Sleeping() (amount, ignore_canstun)
COMSIG_LIVING_STATUS_STUN
from base of mob/living/Stun() (amount, ignore_canstun)
COMSIG_LIVING_STATUS_UNCONSCIOUS
from base of mob/living/Unconscious() (amount, ignore_canstun)
COMSIG_MACHINERY_BROKEN
from /obj/machinery/obj_break(damage_flag): (damage_flag)
COMSIG_MACHINERY_POWER_LOST
from base power_change() when power is lost
COMSIG_MACHINERY_POWER_RESTORED
from base power_change() when power is restored
COMSIG_MINE_TRIGGERED
from /obj/effect/mine/proc/triggermine:
COMSIG_MOB_ALLOWED
from base of obj/allowed(mob/M): (/obj) returns bool, if TRUE the mob has id access to the obj
COMSIG_MOB_ALTCLICKON
from base of mob/AltClickOn(): (atom/A)
COMSIG_MOB_APPLY_DAMGE
from base of /mob/living/proc/apply_damage(): (damage, damagetype, def_zone)
COMSIG_MOB_ATTACK_HAND
from base of atom/attack_hand(): (mob/user)
COMSIG_MOB_ATTACK_RANGED
from base of mob/RangedAttack(): (atom/A, params)
COMSIG_MOB_CLICKON
from base of mob/clickon(): (atom/A, params)
COMSIG_MOB_CLIENT_LOGIN
sent when a mob/login() finishes: (client)
COMSIG_MOB_DEADSAY
from /mob/say_dead(): (mob/speaker, message)
COMSIG_MOB_DEATH
from base of mob/death(): (gibbed)
COMSIG_MOB_EMOTE
from /mob/living/emote(): ()
COMSIG_MOB_EXAMINATE
from base of /mob/verb/examinate(): (atom/target)
COMSIG_MOB_EYECONTACT
from /mob/living/handle_eye_contact(): (mob/living/other_mob)
COMSIG_MOB_HUD_CREATED
from base of mob/create_mob_hud(): ()
COMSIG_MOB_ITEM_AFTERATTACK
from base of obj/item/afterattack(): (atom/target, mob/user, proximity_flag, click_parameters)
COMSIG_MOB_ITEM_ATTACK
from base of /obj/item/attack(): (mob/M, mob/user)
COMSIG_MOB_ITEM_ATTACK_QDELETED
from base of obj/item/attack_qdeleted(): (atom/target, mob/user, proxiumity_flag, click_parameters)
COMSIG_MOB_LOGIN
from base of /mob/Login(): ()
COMSIG_MOB_LOGOUT
from base of /mob/Logout(): ()
COMSIG_MOB_MIDDLECLICKON
from base of mob/MiddleClickOn(): (atom/A)
COMSIG_MOB_RECEIVE_MAGIC
from base of mob/anti_magic_check(): (mob/user, magic, holy, tinfoil, chargecost, self, protection_sources)
COMSIG_MOB_SAY
from /mob/living/say(): ()
COMSIG_MOB_STATCHANGE
from base of mob/set_stat(): (new_stat)
COMSIG_MOB_SWAP_HANDS
from base of mob/swap_hand(): (obj/item)
COMSIG_MOB_THROW
from base of /mob/throw_item(): (atom/target)
COMSIG_MOB_UPDATE_SIGHT
from base of /mob/update_sight(): ()
COMSIG_MOVABLE_BUCKLE
from base of atom/movable/buckle_mob(): (mob, force)
COMSIG_MOVABLE_BUMP
from base of atom/movable/Bump(): (/atom)
COMSIG_MOVABLE_CROSS
from base of atom/movable/Cross(): (/atom/movable)
COMSIG_MOVABLE_CROSSED
from base of atom/movable/Crossed(): (/atom/movable)
COMSIG_MOVABLE_DISPOSING
called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
COMSIG_MOVABLE_HEAR
from base of atom/movable/Hear(): (proc args list(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, list/message_mods = list()))
COMSIG_MOVABLE_IMPACT
from base of atom/movable/throw_impact(): (/atom/hit_atom, /datum/thrownthing/throwingdatum)
COMSIG_MOVABLE_IMPACT_ZONE
from base of mob/living/hitby(): (mob/living/target, hit_zone)
COMSIG_MOVABLE_LIGHT_OVERLAY_SET_COLOR
Called when the movable tries to change its dynamic light range setting, from base atom/movable/lighting_overlay_set_range(): (range)
COMSIG_MOVABLE_LIGHT_OVERLAY_SET_POWER
Called when the movable tries to change its dynamic light power setting, from base atom/movable/lighting_overlay_set_power(): (power)
COMSIG_MOVABLE_LIGHT_OVERLAY_SET_RANGE
Called when the movable tries to change its dynamic light color setting, from base atom/movable/lighting_overlay_set_color(): (color)
COMSIG_MOVABLE_LIGHT_OVERLAY_TOGGLE_ON
Called when the movable tries to toggle its dynamic light LIGHTING_ON status, from base atom/movable/lighting_overlay_toggle_on(): (new_state)
COMSIG_MOVABLE_MOVED
from base of atom/movable/Moved(): (/atom, dir)
COMSIG_MOVABLE_POST_THROW
from base of atom/movable/throw_at(): (datum/thrownthing, spin)
COMSIG_MOVABLE_PRE_MOVE
from base of atom/movable/Moved(): (/atom)
COMSIG_MOVABLE_PRE_THROW
from base of atom/movable/throw_at(): (list/args)
COMSIG_MOVABLE_SECLUDED_LOCATION
called when the movable is placed in an unaccessible area, used for stationloving: ()
COMSIG_MOVABLE_SET_ANCHORED
called when the movable sucessfully has it's anchored var changed, from base atom/movable/set_anchored(): (value)
COMSIG_MOVABLE_SET_GRAB_STATE
from base of atom/movable/setGrabState(): (newstate)
COMSIG_MOVABLE_UNBUCKLE
from base of atom/movable/unbuckle_mob(): (mob, force)
COMSIG_MOVABLE_UNCROSS
from base of atom/movable/Uncross(): (/atom/movable)
COMSIG_MOVABLE_UNCROSSED
from base of atom/movable/Uncrossed(): (/atom/movable)
COMSIG_MOVABLE_UPDATE_GLIDE_SIZE
called when the movable's glide size is updated: (new_glide_size)
COMSIG_MOVABLE_Z_CHANGED
from base of atom/movable/onTransitZ(): (old_z, new_z)
COMSIG_OBJ_DECONSTRUCT
from base of obj/deconstruct(): (disassembled)
COMSIG_OBJ_DEFAULT_UNFASTEN_WRENCH
from base of code/game/machinery
COMSIG_OBJ_HIDE
from base of /turf/proc/levelupdate(). (intact) true to hide and false to unhide
COMSIG_PARENT_ATTACKBY
from base of atom/attackby(): (/obj/item, /mob/living, params)
COMSIG_PARENT_EXAMINE
from base of atom/examine(): (/mob)
COMSIG_PARENT_EXAMINE_MORE
from base of atom/examine_more(): (/mob)
COMSIG_PARENT_PREQDELETED
before a datum's Destroy() is called: (force), returning a nonzero value will cancel the qdel operation
COMSIG_PARENT_QDELETING
just before a datum's Destroy() is called: (force), at this point none of the other components chose to interrupt qdel and Destroy will be called
COMSIG_PELLET_CLOUD_INIT
sent to targets during the process_hit proc of projectiles
COMSIG_PROCESS_BORGCHARGER_OCCUPANT
sent from borg recharge stations: (amount, repairs)
COMSIG_PROJECTILE_BEFORE_FIRE
from base of /obj/projectile/proc/fire(): (obj/projectile, atom/original_target)
COMSIG_PROJECTILE_FIRE
from the base of /obj/projectile/proc/fire(): ()
COMSIG_PROJECTILE_ON_HIT
from base of /obj/projectile/proc/on_hit(): (atom/movable/firer, atom/target, Angle)
COMSIG_PROJECTILE_PREHIT
sent to targets during the process_hit proc of projectiles
COMSIG_PROJECTILE_RANGE_OUT
sent to targets during the process_hit proc of projectiles
COMSIG_PROJECTILE_SELF_ON_HIT
from base of /obj/projectile/proc/on_hit(), like COMSIG_PROJECTILE_ON_HIT but on the projectile itself and with the hit limb (if any): (atom/movable/firer, atom/target, Angle, hit_limb)
COMSIG_SUN_MOVED
from SSsun when the sun changes position : (azimuth)
COMSIG_SUPERMATTER_DELAM_ALARM
from /obj/machinery/power/supermatter_crystal/process_atmos(); when the SM sounds an audible alarm
COMSIG_SUPERMATTER_DELAM_START_ALARM
from /obj/machinery/power/supermatter_crystal/process_atmos(); when the SM delam reaches the point of sounding alarms
COMSIG_TOOL_IN_USE
from base of /obj/item/proc/tool_check_callback: (mob/living/user)
COMSIG_TOOL_START_USE
from base of /obj/item/proc/tool_start_check: (mob/living/user)
COMSIG_TOPIC
generic topic handler (usr, href_list)
COMSIG_TURF_HAS_GRAVITY
from base of atom/has_gravity(): (atom/asker, list/forced_gravities)
COMSIG_TURF_IS_WET
Component Specific Signals (): Returns bitflags of wet values.
COMSIG_TURF_MAKE_DRY
(max_strength, immediate, duration_decrease = INFINITY): Returns bool.